枚举值 | 枚举 | —————-说明—————- | 关联表格 | 关联字段 |
---|---|---|---|---|
1 | FOOD | 食物 | player_info | food |
2 | DIAMOND | 钻石 | player_info | diamond |
3 | IRON | 矿石 | player_info | iron |
4 | RECRUIT | 人口 | player_info | recruit |
5 | HERO_SOUL | 魂石 | player_info | hero_soul |
11 | MAX_FOOD | 食物最大值 | player_info | max_food |
13 | MAX_IRON | 矿石最大值 | player_info | max_iron |
14 | MAX_RECRUIT | 人口最大值 | player_info | max_recruit |
15 | VIP_DAY | VIP天数 | ||
91 | ENERGY_PVE | PVE体力(GM) | ||
92 | ENERGY_TITAN | TITAN体力(GM) | ||
93 | ENERGY_ROB | 掠夺体力(GM) | ||
94 | ENERGY_GUILD | 公会战体力(GM) | ||
101 | STAGE_PROGRESS | 主线关卡第一季进度 | player_statistic_info | stage_progress1 |
102 | STAGE_PROGRESS_2 | 主线关卡第二季进度 | player_statistic_info | stage_progress2 |
105 | PLAYER_LEVEL | 玩家等级 | player_info | level |
106 | PLAYER_EXP | 玩家经验 | player_info | exp |
107 | PVP_SCORE | 玩家PVP分数(奖杯) | player_info | pvp_trophy |
108 | PVP_RANK | 玩家PVP等级 | player_info | pvp_rank |
109 | PVP_GROUP | 玩家PVP战场分组 | player_info | pvp_group |
110 | CLIENT_VERSION | 客户端版本 | player_info | client_version |
111 | IS_VIP | 是否会员 | player_info | is_vip |
112 | IS_SVIP | 是否超级会员 | player_info | is_svip |
113 | DATA_VERSION | 数据版本 | player_info | data_version |
114 | GAME_ID | 游戏id | player_info | game_id |
201 | EX_HERO_CAP | 额外英雄背包容量 | player_statistic_info | life_array |
202 | EX_TEAM_CAP | 额外队伍容量 | player_statistic_info | life_array |
203 | ADVENTURE_LOOT_COUNT | 主线挂机次数(引导显示) | player_statistic_info | life_array |
204 | GUIDE_CHECKPOINT | 引导的检查点(0还没开始 1完成新手2关 2完成第二段) | player_statistic_info | guide_checkpoint |
205 | CHEAT_LEVEL | 作弊等级 | player_check_info | cheat_level |
206 | BATTLE_LEVEL | 战斗作弊等级(10分以上自动上传可疑录像,100分以上上传全部录像) | player_check_info | battle_level |
207 | APPROVE_LEVEL | 版号验证等级 0默认 1成年 2未成年 3未验证 | player_statistic_info | life_array |
301 | LAST_TEAM_ORDER | 最后战斗的队伍 | player_statistic_info | life_array |
302 | DEFEND_TEAM_ORDER | 防守队伍 | player_info | defend_team |
303 | BOX_TASK_COUNT | 生涯宝箱任务完成次数(不包含titan) | player_statistic_info | life_array |
304 | CHANG_NAME_COUNT | 生涯改名次数 | player_statistic_info | life_array |
305 | BEST_TROPHY | 历史最高奖杯 | player_statistic_info | life_array |
306 | BEST_POWER | 历史最高战力 | player_info | best_power |
307 | BEST_COMBO | 最大连击 | player_statistic_info | life_array |
308 | ROB_WIN_COUNT | 掠夺胜场 | player_statistic_info | life_array |
309 | GUILD_BOSS_WIN_COUNT | 公会boss击败数 | player_statistic_info | life_array |
310 | GUILD_BOSS_STAR_MAX | 公会boss击败最大星数 | player_statistic_info | life_array |
311 | GUILD_BOSS_DAMAGE_MAX | 公会boss最大伤害 | player_statistic_info | life_array |
312 | GUILD_WAR_WIN_COUNT | 公会战胜场 | player_statistic_info | life_array |
313 | CHANG_AVATAR_COUNT | 生涯更换头像次数(同样是新手检测) | player_statistic_info | life_array |
314 | LOGIN_COUNT | 生涯登陆次数(每次登陆增加记数) | player_statistic_info | life_array |
315 | LOGIN_DAY_COUNT | 生涯登陆天数(每日重置增加记数) | player_statistic_info | life_array |
316 | PURCHASE_MONEY | 生涯充值美元/人民币金额 | player_statistic_info | life_array |
317 | DIAMOND_COST | 生涯消费钻石金额 | player_statistic_info | life_array |
318 | PURCHASE_DIAMOND | 生涯累计充值获取钻石数量 | player_statistic_info | life_array |
319 | MAX_OFFLINE_TIME | 历史最大离线时间小时数 | player_statistic_info | life_array |
320 | MAX_OFFLINE_TIME_START_LABEL | 历史最大离线时间开始计数标志 | player_statistic_info | life_array |
351 | IAP_PACK_COUNT_1 | 生涯内购记数1 | player_statistic_info | life_array |
352 | IAP_PACK_COUNT_2 | 生涯内购记数2 | player_statistic_info | life_array |
353 | IAP_PACK_COUNT_3 | 生涯内购记数3 | player_statistic_info | life_array |
354 | IAP_PACK_COUNT_4 | 生涯内购记数4 | player_statistic_info | life_array |
355 | IAP_PACK_COUNT_5 | 生涯内购记数5 | player_statistic_info | life_array |
401 | GUILD_ID | 公会id | player_info | guild_id |
402 | CHAT_ROOM | 聊天室id | player_chat_info | room_id |
3001 | GUILD_PLACE | 公会内职位 | ||
3002 | MAP1_CURRET_PASS_CHAPTER | 第1个地图当前通关到第几章 | ||
3003 | MAP2_CURRET_PASS_CHAPTER | 第2个地图当前通关到第几章 | ||
3010 | LOCAL_GAME | 是否是本地游戏 | ||
3101 | STARDARD_DAY | 标准天(从2019年1月1日 起算第几天。1月1日算第1天),如果在模拟模式则以模拟天数为准 | ||
3102 | STARDARD_HOUR | 标准小时 服务器的小时数 | ||
3103 | STARDARD_MIN | 标准小时 服务器的分钟数 | ||
3104 | STARDARD_WEEKDAY | 标准星期几 服务器的星级几,周日是0 | ||
3105 | PLAYER_DAY | 玩家创建角色经过了几个自然天(第一天算1) | ||
3106 | PLAYER_HOUR | 玩家创建角色经过了几个小时(第一小时算1) | ||
3110 | DAY_IN_LOOP30 | 在30天的周期里面的第几天(第一天算1) | ||
3111 | ROUND_IN_LOOP30 | 在30天的周期里面的第几轮 | ||
3112 | DAY_IN_LOOP60 | 在60天的周期里面的第几天(第一天算1) | ||
3113 | ROUND_IN_LOOP60 | 在60天的周期里面的第几轮 | ||
3114 | DAY_IN_YEAR | 在一年周期里面的第几天,方便配置每年的节日(闰年不受影响)(第一天算1) | ||
3115 | ROUND_IN_YEAR | 在第几年 | ||
3116 | DAY_IN_LOOP90 | 在90天的周期里面的第几天(第一天算1) | ||
3117 | ROUND_IN_LOOP90 | 在90天的周期里面的第几轮 | ||
3118 | DAY_IN_LOOP119 | 在119天的周期里面的第几天(第一天算1) | ||
3119 | ROUND_IN_LOOP119 | 在119天的周期里面的第几轮 | ||
3120 | DAY_IN_LOOP48 | 在48天的周期里面的第几天(第一天算1) | ||
3121 | ROUND_IN_LOOP48 | 在48天的周期里面的第几轮 | ||
3122 | DAY_IN_LOOP100 | 在100天的周期里面的第几天(第一天算1) | ||
3123 | ROUND_IN_LOOP100 | 在100天的周期里面的第几轮 | ||
601 | HERO_SORT_TYPE | 英雄默认排序 | player_statistic_info | setting_array |
602 | TROOP_SORT_TYPE | 小兵默认排序 | player_statistic_info | setting_array |
603 | LANGUAGE | 设置中的语言 | player_setting_info | language |
610 | GUILD_WAR_PAIR_SCORE | 公会战匹配分数(GM用,准备完成状态输入) | guild_war_info | pair_score |
611 | GUILD_WAR_SCORE | 公会战获得的分数(GM用,战斗状态输入) | guild_war_info | score |
612 | GUILD_WAR_CHEST_POINT | 公会战箱子记数 | guild_member_war_info | war_chest_progress |
666 | GM_DEBUG | DEBUG状态记录 | player_statistic_info | setting_array |
667 | SERVER_MODE | 服务器下放的模式 | version_info | mode |
668 | SERVER_DEBUG | 服务器下放的debug模式 | version_info | debug |
670 | GM_TIMEFORWARD | TimeForward累计时间记录 | player_statistic_info | setting_array |
621 | GM_SIMULATION_ID | 模拟测试的上一次模拟id | player_simulation_info | simulation_id |
622 | GM_SIMULATION_GROUP_ID | 模拟测试的上一次策略分组id | player_simulation_info | simulation_group_id |
623 | GM_SIMULATION_HOUR | 模拟测试的第几个小时 | player_simulation_info | hours |
624 | GM_SIMULATION_DAY | 模拟测试的第几天 | player_simulation_info | days |
625 | GM_SIMULATION_GUILD_BOSS_LEVEL | 模拟测试的工会boss等级 | player_simulation_info | debug_array |
626 | GM_SIMULATION_GUILD_WAR_PROGRESS | 模拟测试的工会战箱子进度 | player_simulation_info | debug_array |
627 | GM_SIMULATION_MODE | 模拟测试是否在模拟中,1:禁止弹出弹窗 | player_simulation_info | debug_array |
628 | GM_SIMULATION_SCHEDULE_MODE | 模拟测试计划任务模式 0不执行 1一次执行一轮 2一次执行一天 3按时间点执行(不进行timeforward) | player_simulation_info | schedule_mode |
629 | GM_SIMULATION_SCHEDULE_INTERVAL | 模拟测试计划任务间隔(分钟) | player_simulation_info | schedule_interval |
630 | GM_SIMULATION_SCHEDULE_COUNT | 模拟测试计划任务执行次数 | player_simulation_info | schedule_count |
631 | GM_SIMULATION_SCHEDULE_COUNT_LIMIT | 模拟测试计划任务执行次数上限 | player_simulation_info | debug_array |
2000000 | TASK_RANGE | 任务 | task_info | |
2050000 | TASK_PROGRESS_RANGE | 任务进度 | task_info | |
2100000 | ACTIVITY_RANGE | 活动激活号段 | task_info | |
701 | BASE_BUILD_LEVEL | 主堡等级(序列对应E_BUILDING_TYPE type+700) | player_statistic_info | building_max_array |
702 | WATCH_TOWER_MAX_LEVEL | 瞭望塔(掠夺)最大等级 | player_statistic_info | building_max_array |
703 | FARM_MAX_LEVEL | 农场最大等级 | player_statistic_info | building_max_array |
704 | MINE_MAX_LEVEL | 矿场最大等级 | player_statistic_info | building_max_array |
705 | FOOD_STORAGE_MAX_LEVEL | 农作物仓库最大等级 | player_statistic_info | building_max_array |
706 | IRON_STORAGE_MAX_LEVEL | 矿石仓库最大等级 | player_statistic_info | building_max_array |
707 | HOUSE_MAX_LEVEL | 人口仓库最大等级 | player_statistic_info | building_max_array |
708 | TRAINING_CAMP_MAX_LEVEL | 训练营最大等级 | player_statistic_info | building_max_array |
709 | ALCHEMIST_HUT_LEVEL | 炼金所最大等级 | player_statistic_info | building_max_array |
710 | BARRACKS_LEVEL | 小兵升级营最大等级 | player_statistic_info | building_max_array |
711 | FORGE_MAX_LEVEL | 铁匠铺最大等级 | player_statistic_info | building_max_array |
712 | HERO_TEMPLE_MAX_LEVEL | 英雄圣殿大等级 | player_statistic_info | building_max_array |
750 | BUILDING_COUNT | 建筑计数 | player_statistic_info | task_life_array |
751 | BASE_COUNT | 主堡(无用) | player_statistic_info | task_life_array |
752 | WATCH_TOWER_COUNT | 瞭望塔(序列对应E_BUILDING_TYPE type+BUILDING_COUNT) | player_statistic_info | task_life_array |
753 | FARM_COUNT | 农场个数 | player_statistic_info | task_life_array |
754 | MINE_COUNT | 矿场个数 | player_statistic_info | task_life_array |
755 | FOOD_STORAGE_COUNT | 粮仓个数 | player_statistic_info | task_life_array |
756 | IRON_STORAGE_COUNT | 铁仓个数 | player_statistic_info | task_life_array |
757 | HOUSE_COUNT | 房子个数 | player_statistic_info | task_life_array |
758 | TRAINING_CAMP_COUNT | 英雄训练营个数 | player_statistic_info | task_life_array |
759 | ALCHEMIST_HUT_COUNT | 炼金屋个数 | player_statistic_info | task_life_array |
760 | BARRACKS_COUNT | 小兵升级营个数 | player_statistic_info | task_life_array |
761 | FORGE_COUNT | 铁匠铺个数 | player_statistic_info | task_life_array |
762 | TEMPLE_COUNT | 英雄圣殿个数 | player_statistic_info | task_life_array |
800 | HERO_MAX_LEVEL | 英雄升级 取最大等级 | player_statistic_info | task_life_array |
801 | HERO_MAX_GRADE | 英雄升阶 取最大阶级 | player_statistic_info | task_life_array |
802 | HERO_MAKE_COUNT | 生产英雄计数 终生 | player_statistic_info | task_life_array |
803 | TROOP_GET_COUNT | 获得小兵计数 终生 | player_statistic_info | task_life_array |
804 | FOOD_MAKE_COUNT | 收货食物计数 终生 | player_statistic_info | task_life_array |
805 | IRON_MAKE_COUNT | 收获铁矿计数 终生 | player_statistic_info | task_life_array |
806 | BATTLE_ITEM_MAKE_COUNT | 制造战斗道具计数 终生 | player_statistic_info | task_life_array |
807 | TITANS_KILL_COUNT | Train 击杀 最后一击计数 终生 | player_statistic_info | task_life_array |
808 | RAIDS_WIN_COUNT | PVP获胜 计数 终生 | player_statistic_info | task_life_array |
809 | RAIDS_SILVER_WIN_COUNT | PVP Silver场 获胜 计数 终生 | player_statistic_info | task_life_array |
810 | RAIDS_GOLD_WIN_COUNT | PVP gold 场 获胜 计数 终生 | player_statistic_info | task_life_array |
811 | RAIDS_PLATINUM_WIN_COUNT | PVP Platinum 场 获胜 计数 终生 | player_statistic_info | task_life_array |
812 | RAIDS_DIAMOND_WIN_COUNT | PVP Diamond 场 获胜 计数 终生 | player_statistic_info | task_life_array |
813 | SUMMON_HERO_COUT | 通过抽卡(召唤)获得的英雄数 终身 | player_statistic_info | task_life_array |
814 | PEOPLE_COUT | 累计获得人口数 终身 | player_statistic_info | task_life_array |
815 | SUMMON_TROOP_COUT | 通过抽卡(召唤)获得的小兵数 终身 | player_statistic_info | task_life_array |
816 | JOIN_GUILD_COUT | 加入公会计数 | player_statistic_info | task_life_array |
900 | BUILD_CAN_RECEIVE | 这块地是否可收取产出(从900开始+地的id) | building_info | |
2003 | FARM_MIN_LEVEL | 已建造农场最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2004 | MINE_MIN_LEVEL | 已建造矿场最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2005 | FOOD_STORAGE_MIN_LEVEL | 已建造农作物仓库最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2006 | IRON_STORAGE_MIN_LEVEL | 已建造矿石仓库最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2007 | HOUSE_MIN_LEVEL | 已建造人口仓库最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2008 | TRAINING_CAMP_MIN_LEVEL | 已建造训练营最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2009 | ALCHEMIST_HUT_MIN_LEVEL | 已建造炼金所最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2010 | BARRACKS_MIN_LEVEL | 已建造小兵升级营最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
2011 | FORGE_MIN_LEVEL | 已建造铁匠铺最小等级(序列对应E_BUILDING_TYPE type+2000) | player_statistic_info | building_min_array |
3000000 | MAP1_PASS_CHAPTER_START | 第1个地图的第几章同关了到了第几个关卡 | ||
3000100 | MAP1_PASS_CHAPTER_END | 第1个地图的第几章同关了到了第几个关卡MAP1_PASS_CHAPTER_START+chapter | ||
4000000 | FARM_LEVE2_COUT | 2级农场个数 | ||
4000001 | MINE_LEVE2_COUT | 2级矿产个数 | ||
4000002 | FARM_LEVE3_COUT | 3级农场个数 | ||
4000003 | MINE_LEVE3_COUT | 3级矿产个数 | ||
4000004 | FOOD_STORAGE_LEVE3_COUT | 3级粮仓个数 | ||
4000005 | IRON_STORAGE_LEVE3_COUT | 3级矿仓个数 | ||
4000006 | HOUSE_LEVE3_COUT | 3级人口仓库个数 | ||
4000007 | TRAINING_LEVE3_COUT | 3级训练营个数 | ||
1001 | VIP_GIFT | 每日VIP礼包领取次数 | player_daily_info | count_array |
1002 | SVIP_GIFT | 每日SVIP礼包领取次数 | player_daily_info | count_array |
1003 | FLEE_COUNT | 每日SVIP逃跑次数 | player_daily_info | count_array |
1004 | UNDO_COUNT | 每日SVIP撤销次数 | player_daily_info | count_array |
1005 | ONLINE_COUNT | 每日在线时间计数(秒) | player_daily_info | count_array |
1006 | PURCHASE_COUNT | 每日充值金额(折算成人民币的元) | player_daily_info | count_array |
1007 | TODAY_SUMMON_SSR_HERO_COUNT | 每日通过抽卡获得SSR英雄数 | player_daily_info | count_array |
1008 | MONTHLY_PURCHASE_COUNT | 每月充值金额(折算成人民币的元) | player_daily_info | count_array |
1051 | AD_TOWN_COUNT | 每日飞艇看广告次数 | player_daily_info | count_array |
1052 | AD_BATTLE_COUNT | 每日飞艇看广告次数 | player_daily_info | count_array |
4000 | AF_BUILD_WATCHTOWER | 建造瞭望塔 | player_statistic_info | af_event_array |
4001 | AF_REACH_CHARACTERLV5 | 主角等级达到5级 | player_statistic_info | af_event_array |
4002 | AF_CLEAR_CHAPTER3 | 通关副本第三章 | player_statistic_info | af_event_array |
4003 | AF_REACH_CASTLELV4 | 城堡等级达到4级 | player_statistic_info | af_event_array |
4004 | AF_WIN_RAIDS1 | 获得一场掠夺胜利 | player_statistic_info | af_event_array |
4005 | AF_SUMMON_HEROS5 | 进行5次英雄召唤 | player_statistic_info | af_event_array |
4006 | AF_TRAIN_HEROES5 | 进行5次英雄训练 | player_statistic_info | af_event_array |
4007 | AF_REACH_HEROLV5 | 一个英雄到达5级 | player_statistic_info | af_event_array |
4008 | AF_COMPLETE_CHEST1 | 完成一次宝箱任务 | player_statistic_info | af_event_array |
4009 | AF_OBTAIN_PETS3 | 获得3个宠物 | player_statistic_info | af_event_array |
4010 | AF_LOGIN_INAROW7 | 连续登录7天 | player_statistic_info | af_event_array |
4011 | AF_COMPLETE_CHALLENQE1 | 完成一次限时挑战关卡 | player_statistic_info | af_event_array |
4012 | AF_CRATF_DAGGER5 | 炼金制造5把飞刀 | player_statistic_info | af_event_array |
4014 | AF_JOIN_GUILD | 第一次加入公会 | player_statistic_info | af_event_array |
4015 | AF_TUTORIAL_COMPLETION | 新手引导完成14 | player_statistic_info | af_event_array |
4016 | AF_IGG_LAUNCH | 日启动 | player_statistic_info | af_event_array |
4017 | AF_DAY2_RETENTION | 次日留存率 | player_statistic_info | af_event_array |
4018 | AF_SING_UP | 次日留存率 | player_statistic_info | af_event_array |
4019 | IGG_STARRATIN | 是否评星过 | player_statistic_info | af_event_array |